Triple
T29900111
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Paradox Engine |
E759385
|
entity |
| Predicate | isBannedIn |
P72781
|
FINISHED |
| Object |
Pauper Commander
Pauper Commander is a casual Magic: The Gathering format where decks are built around an uncommon commander and consist mostly of common cards, emphasizing budget-friendly and accessible gameplay.
|
E1890283
|
NE FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Pauper Commander | Statement: [Paradox Engine, isBannedIn, Pauper Commander]
NEDg
Description generation
gpt-5.1
Instruction
Generate a one-sentence description of the target entity. You are given a context triple in the form (subject, predicate, object), where the object is the target entity. # Instructions Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. Avoid repeating the information from the triple, unless really essential. # Response Format Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Pauper Commander Triple: [Paradox Engine, isBannedIn, Pauper Commander]
Generated description
Pauper Commander is a casual Magic: The Gathering format where decks are built around an uncommon commander and consist mostly of common cards, emphasizing budget-friendly and accessible gameplay.
Provenance (5 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f2245f1cf88190978c70d1a1d2cb73 |
completed | April 29, 2026, 3:31 p.m. |
| NER | Named-entity recognition | batch_69f6772e14d48190a9c4dda3d35d0f37 |
completed | May 2, 2026, 10:14 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_6a26f1e9725c819087be878f8259a9b2 |
completed | June 8, 2026, 4:46 p.m. |
| NEDg | Description generation | batch_6a26f3456d8481909613c72f4f0b99ec |
completed | June 8, 2026, 4:52 p.m. |
| NED2 | Entity disambiguation (via description) | batch_6a26f400153481909afc16df890350c1 |
completed | June 8, 2026, 4:55 p.m. |
Created at: April 29, 2026, 6:06 p.m.