Triple

T29892648
Position Surface form Disambiguated ID Type / Status
Subject Noah Falstein E759193 entity
Predicate notableWork P4 FINISHED
Object PHM Pegasus
PHM Pegasus is an early 1980s naval combat simulation video game designed by Noah Falstein, featuring high-speed hydrofoil patrol boats in modern maritime warfare scenarios.
E1889752 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: PHM Pegasus | Statement: [Noah Falstein, notableWork, PHM Pegasus]
NEDg Description generation gpt-5.1
Instruction
Generate a one-sentence description of the target entity. 
You are given a context triple in the form (subject, predicate, object), where the object is the target entity. 
# Instructions
Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. 
Avoid repeating the information from the triple, unless really essential.
# Response Format
Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: PHM Pegasus
Triple: [Noah Falstein, notableWork, PHM Pegasus]
Generated description
PHM Pegasus is an early 1980s naval combat simulation video game designed by Noah Falstein, featuring high-speed hydrofoil patrol boats in modern maritime warfare scenarios.

Provenance (5 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f2245f1cf88190978c70d1a1d2cb73 completed April 29, 2026, 3:31 p.m.
NER Named-entity recognition batch_69f67728a5208190a43626fb4f5669c7 completed May 2, 2026, 10:14 p.m.
NED1 Entity disambiguation (via context triple) batch_6a26f1e1e30c8190ac523575779904e9 completed June 8, 2026, 4:46 p.m.
NEDg Description generation batch_6a26f3db3c4c8190afee1a0b06ade0fd completed June 8, 2026, 4:54 p.m.
NED2 Entity disambiguation (via description) batch_6a26f46b6b048190ae3168913b1b1ce8 completed June 8, 2026, 4:57 p.m.
Created at: April 29, 2026, 6:03 p.m.