Triple

T29089818
Position Surface form Disambiguated ID Type / Status
Subject Cody Travers E734823 entity
Predicate appearsIn P795 FINISHED
Object Ultra Street Fighter IV
Ultra Street Fighter IV is an expanded and refined edition of Capcom’s acclaimed 2D fighting game Street Fighter IV, featuring additional characters, stages, balance changes, and new gameplay mechanics.
E1853747 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Ultra Street Fighter IV | Statement: [Cody Travers, appearsIn, Ultra Street Fighter IV]
NEDg Description generation gpt-5.1
Instruction
Generate a one-sentence description of the target entity. 
You are given a context triple in the form (subject, predicate, object), where the object is the target entity. 
# Instructions
Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. 
Avoid repeating the information from the triple, unless really essential.
# Response Format
Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Ultra Street Fighter IV
Triple: [Cody Travers, appearsIn, Ultra Street Fighter IV]
Generated description
Ultra Street Fighter IV is an expanded and refined edition of Capcom’s acclaimed 2D fighting game Street Fighter IV, featuring additional characters, stages, balance changes, and new gameplay mechanics.

Provenance (5 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f05b0ed66481908f2e864fa550d2f1 completed April 28, 2026, 7 a.m.
NER Named-entity recognition batch_69f6617c613c81908d5886952f4594ff completed May 2, 2026, 8:41 p.m.
NED1 Entity disambiguation (via context triple) batch_6a25504e647081908c1aa95f5bb5a450 completed June 7, 2026, 11:04 a.m.
NEDg Description generation batch_6a25547c1cb881909b0a85b2bb6d61f1 completed June 7, 2026, 11:22 a.m.
NED2 Entity disambiguation (via description) batch_6a2558d511dc81909587cbd426bda0b6 completed June 7, 2026, 11:41 a.m.
Created at: April 28, 2026, 11:04 a.m.