Triple

T28667743
Position Surface form Disambiguated ID Type / Status
Subject Innsmouth E725626 entity
Predicate hasStructure P35 FINISHED
Object Gilman House hotel
The Gilman House hotel is a sinister, decaying lodging establishment in H. P. Lovecraft’s fictional town of Innsmouth, known for its eerie atmosphere and connection to the town’s dark secrets.
E1827690 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Gilman House hotel | Statement: [Innsmouth, hasStructure, Gilman House hotel]
NEDg Description generation gpt-5.1
Instruction
Generate a one-sentence description of the target entity. 
You are given a context triple in the form (subject, predicate, object), where the object is the target entity. 
# Instructions
Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. 
Avoid repeating the information from the triple, unless really essential.
# Response Format
Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Gilman House hotel
Triple: [Innsmouth, hasStructure, Gilman House hotel]
Generated description
The Gilman House hotel is a sinister, decaying lodging establishment in H. P. Lovecraft’s fictional town of Innsmouth, known for its eerie atmosphere and connection to the town’s dark secrets.

Provenance (5 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f01d85be388190b669a0e401e2f2c4 completed April 28, 2026, 2:37 a.m.
NER Named-entity recognition batch_69f655a606c88190827a1439523777f6 completed May 2, 2026, 7:51 p.m.
NED1 Entity disambiguation (via context triple) batch_6a1cc3a1bbc88190a92584faed3748d5 completed May 31, 2026, 11:26 p.m.
NEDg Description generation batch_6a1cc4d77b08819093f087eef76162df completed May 31, 2026, 11:31 p.m.
NED2 Entity disambiguation (via description) batch_6a1cc55723b08190a4cc5cb40e0d46ea completed May 31, 2026, 11:33 p.m.
Created at: April 28, 2026, 5:02 a.m.