Triple
T27988701
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Roger Caillois |
E706812
|
entity |
| Predicate | originalTitleOfWork |
P6930
|
FINISHED |
| Object |
Les Jeux et les hommes
Les Jeux et les hommes is a seminal 1958 work of social theory by Roger Caillois that analyzes the nature, categories, and cultural functions of play and games.
|
E1797597
|
NE FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Les Jeux et les hommes | Statement: [Roger Caillois, originalTitleOfWork, Les Jeux et les hommes]
NEDg
Description generation
gpt-5.1
Instruction
Generate a one-sentence description of the target entity. You are given a context triple in the form (subject, predicate, object), where the object is the target entity. # Instructions Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. Avoid repeating the information from the triple, unless really essential. # Response Format Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Les Jeux et les hommes Triple: [Roger Caillois, originalTitleOfWork, Les Jeux et les hommes]
Generated description
Les Jeux et les hommes is a seminal 1958 work of social theory by Roger Caillois that analyzes the nature, categories, and cultural functions of play and games.
Provenance (5 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69ef96b8b8d88190bad5e4ae966bf14e |
completed | April 27, 2026, 5:02 p.m. |
| NER | Named-entity recognition | batch_69f63b6f14508190afdf5fc4aa04e855 |
completed | May 2, 2026, 5:59 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_6a131182c814819090fafdeb803f3e08 |
completed | May 24, 2026, 2:56 p.m. |
| NEDg | Description generation | batch_6a13127b3a688190b36805e60f2db695 |
completed | May 24, 2026, 3 p.m. |
| NED2 | Entity disambiguation (via description) | batch_6a13138f4e508190b50a250487666a14 |
completed | May 24, 2026, 3:04 p.m. |
Created at: April 27, 2026, 7:49 p.m.