Triple
T26991361
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Handle-Body pattern |
E679868
|
entity |
| Predicate | isSimilarTo |
P278
|
FINISHED |
| Object |
Pimpl idiom
The Pimpl idiom is a C++ design technique that hides implementation details behind an opaque pointer to an internal "implementation" class, improving encapsulation, compile-time dependencies, and binary compatibility.
|
E1750871
|
NE FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Pimpl idiom | Statement: [Handle-Body pattern, isSimilarTo, Pimpl idiom]
NEDg
Description generation
gpt-5.1
Instruction
Generate a one-sentence description of the target entity. You are given a context triple in the form (subject, predicate, object), where the object is the target entity. # Instructions Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. Avoid repeating the information from the triple, unless really essential. # Response Format Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Pimpl idiom Triple: [Handle-Body pattern, isSimilarTo, Pimpl idiom]
Generated description
The Pimpl idiom is a C++ design technique that hides implementation details behind an opaque pointer to an internal "implementation" class, improving encapsulation, compile-time dependencies, and binary compatibility.
Provenance (5 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69eeeb5138ac8190b3c273ddc659a54f |
completed | April 27, 2026, 4:51 a.m. |
| NER | Named-entity recognition | batch_69f6218fc6308190b1e3317de86703db |
completed | May 2, 2026, 4:08 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_6a1229b82ae48190b736a900f782af54 |
completed | May 23, 2026, 10:27 p.m. |
| NEDg | Description generation | batch_6a122b0175188190be2cb1b106694112 |
completed | May 23, 2026, 10:32 p.m. |
| NED2 | Entity disambiguation (via description) | batch_6a122b8f21ec81908aaaf7e829c62f85 |
completed | May 23, 2026, 10:34 p.m. |
Created at: April 27, 2026, 6:52 a.m.