Triple
T25793614
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Gone Home |
E649614
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | first-person exploration game |
C14740
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: first-person exploration game Context triple: [Gone Home, instanceOf, first-person exploration game]
-
A.
puzzle-adventure game
A puzzle-adventure game is an interactive experience that combines exploration and narrative progression with logic-based challenges and environmental puzzles that players must solve to advance.
-
B.
first-person shooter game
A first-person shooter game is a video game genre where players experience the action through the eyes of the protagonist, primarily engaging in combat using ranged weapons in real-time, often within immersive 3D environments.
-
C.
narrative-driven game
chosen
A narrative-driven game is an interactive experience where storytelling, character development, and plot progression are the primary focus, guiding gameplay and player choices.
-
D.
Metroidvania game
A Metroidvania game is a 2D (or 2.5D) action-adventure game focused on exploration, where players gradually unlock new abilities that open previously inaccessible areas in a large, interconnected world.
-
E.
point-and-click adventure game series
A point-and-click adventure game series is a collection of narrative-driven games where players interact with environments, characters, and puzzles primarily through mouse-based pointing and clicking to progress the story.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69e7ab34f8c8819099f6c4dabdabf129 |
completed | April 21, 2026, 4:52 p.m. |
Created at: April 22, 2026, 6:27 a.m.