Triple

T25394806
Position Surface form Disambiguated ID Type / Status
Subject Metal Gear Solid 2: Sons of Liberty E636262 entity
Predicate featuresCharacter P626 FINISHED
Object Olga Gurlukovich
Olga Gurlukovich is a Russian mercenary and commander who plays a pivotal role in the plot of the stealth-action video game Metal Gear Solid 2: Sons of Liberty.
E1713283 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Olga Gurlukovich | Statement: [Metal Gear Solid 2: Sons of Liberty, featuresCharacter, Olga Gurlukovich]
NEDg Description generation gpt-5.1
Instruction
Generate a one-sentence description of the target entity. 
You are given a context triple in the form (subject, predicate, object), where the object is the target entity. 
# Instructions
Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. 
Avoid repeating the information from the triple, unless really essential.
# Response Format
Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Olga Gurlukovich
Triple: [Metal Gear Solid 2: Sons of Liberty, featuresCharacter, Olga Gurlukovich]
Generated description
Olga Gurlukovich is a Russian mercenary and commander who plays a pivotal role in the plot of the stealth-action video game Metal Gear Solid 2: Sons of Liberty.

Provenance (5 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69e75db263888190b77fff9e2827b9a2 completed April 21, 2026, 11:21 a.m.
NER Named-entity recognition batch_69f5657379208190bd1ca0607af3e6c5 completed May 2, 2026, 2:46 a.m.
NED1 Entity disambiguation (via context triple) batch_6a118540e2dc81908224731e314a58ed completed May 23, 2026, 10:45 a.m.
NEDg Description generation batch_6a11861e622c8190a73ab247d696435a completed May 23, 2026, 10:49 a.m.
NED2 Entity disambiguation (via description) batch_6a1186c04c2c8190a5e70c9d9a5cbeb8 completed May 23, 2026, 10:51 a.m.
Created at: April 21, 2026, 1:49 p.m.