Triple

T24431549
Position Surface form Disambiguated ID Type / Status
Subject Mass Effect mobile games E616012 entity
Predicate hasPart P35 FINISHED
Object Mass Effect Datapad
Mass Effect Datapad is a companion mobile app for the Mass Effect series that provides codex entries, galaxy news, and tie-in features to enhance the main games’ story and world-building.
E1635401 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Mass Effect Datapad | Statement: [Mass Effect mobile games, hasPart, Mass Effect Datapad]
NEDg Description generation gpt-5.1
Instruction
Generate a one-sentence description of the target entity. 
You are given a context triple in the form (subject, predicate, object), where the object is the target entity. 
# Instructions
Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. 
Avoid repeating the information from the triple, unless really essential.
# Response Format
Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Mass Effect Datapad
Triple: [Mass Effect mobile games, hasPart, Mass Effect Datapad]
Generated description
Mass Effect Datapad is a companion mobile app for the Mass Effect series that provides codex entries, galaxy news, and tie-in features to enhance the main games’ story and world-building.

Provenance (5 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69e2d7eadb248190a867130fe45f0388 completed April 18, 2026, 1:01 a.m.
NER Named-entity recognition batch_69f29783b3208190997c47be1aa229af completed April 29, 2026, 11:42 p.m.
NED1 Entity disambiguation (via context triple) batch_6a0fe3750a54819083bda5a3828bb0ed completed May 22, 2026, 5:02 a.m.
NEDg Description generation batch_6a0fe4f9f0448190bbd9e0b860335482 completed May 22, 2026, 5:09 a.m.
NED2 Entity disambiguation (via description) batch_6a0fe620e40c81909973369ffb8e9dfc completed May 22, 2026, 5:14 a.m.
Created at: April 18, 2026, 2:16 a.m.