Triple
T24325663
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Dispatches from Elsewhere |
E613092
|
entity |
| Predicate | basedOn |
P98
|
FINISHED |
| Object |
Jejune Institute alternate reality game
The Jejune Institute alternate reality game was an elaborate, real-world immersive experience in San Francisco that blended scavenger hunts, fictional conspiracies, and interactive storytelling to blur the line between reality and fiction.
|
E1629968
|
NE FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Jejune Institute alternate reality game | Statement: [Dispatches from Elsewhere, basedOn, Jejune Institute alternate reality game]
NEDg
Description generation
gpt-5.1
Instruction
Generate a one-sentence description of the target entity. You are given a context triple in the form (subject, predicate, object), where the object is the target entity. # Instructions Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. Avoid repeating the information from the triple, unless really essential. # Response Format Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Jejune Institute alternate reality game Triple: [Dispatches from Elsewhere, basedOn, Jejune Institute alternate reality game]
Generated description
The Jejune Institute alternate reality game was an elaborate, real-world immersive experience in San Francisco that blended scavenger hunts, fictional conspiracies, and interactive storytelling to blur the line between reality and fiction.
Provenance (5 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69e2d7db6d5c819091194918157a7c1f |
completed | April 18, 2026, 1:01 a.m. |
| NER | Named-entity recognition | batch_69f292ec92488190bea984d762a1ec47 |
completed | April 29, 2026, 11:23 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_6a0fc9e69df48190883c15ea8a8b8d59 |
completed | May 22, 2026, 3:13 a.m. |
| NEDg | Description generation | batch_6a0fcecc34808190b1b853c9c471a382 |
completed | May 22, 2026, 3:34 a.m. |
| NED2 | Entity disambiguation (via description) | batch_6a0fcf5008e08190b0744a9be634cedb |
completed | May 22, 2026, 3:36 a.m. |
Created at: April 18, 2026, 1:54 a.m.