Triple

T23461701
Position Surface form Disambiguated ID Type / Status
Subject John E. Hopcroft E568994 entity
Predicate knownFor P22 FINISHED
Object Hopcroft–Karp algorithm
The Hopcroft–Karp algorithm is a classic efficient algorithm in computer science for finding maximum matchings in bipartite graphs.
E1589757 NE FINISHED

How this triple was built (4 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Hopcroft–Karp algorithm | Statement: [John E. Hopcroft, knownFor, Hopcroft–Karp algorithm]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Hopcroft–Karp algorithm
Context triple: [John E. Hopcroft, knownFor, Hopcroft–Karp algorithm]
  • A. Gale–Shapley algorithm
    The Gale–Shapley algorithm is a foundational procedure in mathematics and computer science that computes stable matchings between two equally sized sets, such as students and schools or men and women in the stable marriage problem.
  • B. Fleury's algorithm
    Fleury's algorithm is a classical graph-theoretic procedure for systematically finding an Eulerian trail by repeatedly choosing edges that are not bridges unless necessary.
  • C. Kruskal’s minimum spanning tree algorithm
    Kruskal’s minimum spanning tree algorithm is a classic greedy graph algorithm that builds a minimum spanning tree by repeatedly adding the smallest-weight edge that does not create a cycle, typically implemented efficiently using a union–find data structure.
  • D. Cristian's algorithm
    Cristian's algorithm is a clock synchronization method in distributed systems that estimates accurate time on client machines by querying a time server and adjusting for message delays.
  • E. Bellman–Ford algorithm
    The Bellman–Ford algorithm is a graph shortest-path algorithm that can handle negative edge weights and detect negative cycles, often used in routing and network optimization.
  • F. None of above. chosen
  • G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg Description generation gpt-5.1
Instruction
Generate a one-sentence description of the target entity. 
You are given a context triple in the form (subject, predicate, object), where the object is the target entity. 
# Instructions
Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. 
Avoid repeating the information from the triple, unless really essential.
# Response Format
Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Hopcroft–Karp algorithm
Triple: [John E. Hopcroft, knownFor, Hopcroft–Karp algorithm]
Generated description
The Hopcroft–Karp algorithm is a classic efficient algorithm in computer science for finding maximum matchings in bipartite graphs.
NED2 Entity disambiguation (via description) gpt-5-mini-2025-08-07
Target entity: Hopcroft–Karp algorithm
Target entity description: The Hopcroft–Karp algorithm is a classic efficient algorithm in computer science for finding maximum matchings in bipartite graphs.
  • A. Gale–Shapley algorithm
    The Gale–Shapley algorithm is a foundational procedure in mathematics and computer science that computes stable matchings between two equally sized sets, such as students and schools or men and women in the stable marriage problem.
  • B. Fleury's algorithm
    Fleury's algorithm is a classical graph-theoretic procedure for systematically finding an Eulerian trail by repeatedly choosing edges that are not bridges unless necessary.
  • C. Kruskal’s minimum spanning tree algorithm
    Kruskal’s minimum spanning tree algorithm is a classic greedy graph algorithm that builds a minimum spanning tree by repeatedly adding the smallest-weight edge that does not create a cycle, typically implemented efficiently using a union–find data structure.
  • D. Cristian's algorithm
    Cristian's algorithm is a clock synchronization method in distributed systems that estimates accurate time on client machines by querying a time server and adjusting for message delays.
  • E. Bellman–Ford algorithm
    The Bellman–Ford algorithm is a graph shortest-path algorithm that can handle negative edge weights and detect negative cycles, often used in routing and network optimization.
  • F. None of above. chosen

Provenance (5 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69e2458ebd808190b3298163132cfb0b completed April 17, 2026, 2:37 p.m.
NER Named-entity recognition batch_69f1a69bc200819096ed2baf25cdee4f completed April 29, 2026, 6:35 a.m.
NED1 Entity disambiguation (via context triple) batch_6a0c825113588190a251450dc28f737b completed May 19, 2026, 3:31 p.m.
NEDg Description generation batch_6a0ca6eee2f48190b4e03039c4c96abe completed May 19, 2026, 6:07 p.m.
NED2 Entity disambiguation (via description) batch_6a0ca819f6dc8190852bb3c06768ac5a completed May 19, 2026, 6:12 p.m.
Created at: April 17, 2026, 5:54 p.m.