Triple
T21423550
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Z-machine |
E528495
|
entity |
| Predicate | hasInterpreter |
P63105
|
FINISHED |
| Object |
Frotz
Frotz is a widely used open-source interpreter that runs interactive fiction games written for the Infocom Z-machine virtual machine.
|
E1483019
|
NE FINISHED |
How this triple was built (4 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Frotz | Statement: [Z-machine, hasInterpreter, Frotz]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Frotz Context triple: [Z-machine, hasInterpreter, Frotz]
-
A.
Z-machine
The Z-machine is a virtual machine designed to run Infocom's text adventure games across multiple computer platforms.
-
B.
SCUMMVM
SCUMMVM is an open-source program that allows classic point-and-click adventure games to run on modern systems by re-implementing their original game engines.
-
C.
Harlowe
Harlowe is a small rural community located within the township of Addington Highlands in eastern Ontario, Canada.
-
D.
Zork
Zork is a pioneering text-based adventure video game series known for its rich interactive fiction, challenging puzzles, and influential role in early computer gaming.
-
E.
SCUMM
SCUMM is a scripting engine and game development system created by LucasArts that powered many of its classic point-and-click adventure games.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg
Description generation
gpt-5.1
Instruction
Generate a one-sentence description of the target entity. You are given a context triple in the form (subject, predicate, object), where the object is the target entity. # Instructions Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. Avoid repeating the information from the triple, unless really essential. # Response Format Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Frotz Triple: [Z-machine, hasInterpreter, Frotz]
Generated description
Frotz is a widely used open-source interpreter that runs interactive fiction games written for the Infocom Z-machine virtual machine.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: Frotz Target entity description: Frotz is a widely used open-source interpreter that runs interactive fiction games written for the Infocom Z-machine virtual machine.
-
A.
Z-machine
The Z-machine is a virtual machine designed to run Infocom's text adventure games across multiple computer platforms.
-
B.
SCUMMVM
SCUMMVM is an open-source program that allows classic point-and-click adventure games to run on modern systems by re-implementing their original game engines.
-
C.
Harlowe
Harlowe is a small rural community located within the township of Addington Highlands in eastern Ontario, Canada.
-
D.
Zork
Zork is a pioneering text-based adventure video game series known for its rich interactive fiction, challenging puzzles, and influential role in early computer gaming.
-
E.
SCUMM
SCUMM is a scripting engine and game development system created by LucasArts that powered many of its classic point-and-click adventure games.
- F. None of above. chosen
Provenance (5 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69e0c455f3688190810bc96365791b0f |
completed | April 16, 2026, 11:13 a.m. |
| NER | Named-entity recognition | batch_69ee8139ce848190b812d6d07f1bdef8 |
completed | April 26, 2026, 9:18 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_6a09c2a5a6488190a753c0359d2702f3 |
completed | May 17, 2026, 1:29 p.m. |
| NEDg | Description generation | batch_6a09c31840648190bde2d313dd0f02e4 |
completed | May 17, 2026, 1:31 p.m. |
| NED2 | Entity disambiguation (via description) | batch_6a09c361f5b481908f8c5215381a7c98 |
completed | May 17, 2026, 1:32 p.m. |
Created at: April 16, 2026, 5:48 p.m.