Triple
T20191145
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Splatfest |
E492979
|
entity |
| Predicate | occursInGameWorldLocation |
P120678
|
FINISHED |
| Object |
Splatsville
Splatsville is the bustling, urban hub city that serves as the main setting and player hub in Splatoon 3.
|
E1416914
|
NE FINISHED |
How this triple was built (4 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Splatsville | Statement: [Splatfest, occursInGameWorldLocation, Splatsville]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Splatsville Context triple: [Splatfest, occursInGameWorldLocation, Splatsville]
-
A.
Shitsville
Shitsville is a track from the 2005 album "Piñata" by the punk rock band Cherry Poppin' Daddies.
-
B.
Muck City
Muck City is a football-rich agricultural region around Belle Glade, Florida, famed for its sugarcane fields and producing numerous NFL players.
-
C.
Sawdust City
Sawdust City is a nickname for Oshkosh, Wisconsin, reflecting its historic prominence in the lumber and wood products industry.
-
D.
Bad Town
"Bad Town" is a ska punk song by the influential East Bay band Operation Ivy, known for its socially conscious lyrics and energetic, melodic style.
-
E.
Nuketown
Nuketown is a small, iconic multiplayer map in the Call of Duty series, styled as a 1950s American nuclear test site known for its fast-paced, close-quarters combat.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg
Description generation
gpt-5.1
Instruction
Generate a one-sentence description of the target entity. You are given a context triple in the form (subject, predicate, object), where the object is the target entity. # Instructions Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. Avoid repeating the information from the triple, unless really essential. # Response Format Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Splatsville Triple: [Splatfest, occursInGameWorldLocation, Splatsville]
Generated description
Splatsville is the bustling, urban hub city that serves as the main setting and player hub in Splatoon 3.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: Splatsville Target entity description: Splatsville is the bustling, urban hub city that serves as the main setting and player hub in Splatoon 3.
-
A.
Shitsville
Shitsville is a track from the 2005 album "Piñata" by the punk rock band Cherry Poppin' Daddies.
-
B.
Muck City
Muck City is a football-rich agricultural region around Belle Glade, Florida, famed for its sugarcane fields and producing numerous NFL players.
-
C.
Sawdust City
Sawdust City is a nickname for Oshkosh, Wisconsin, reflecting its historic prominence in the lumber and wood products industry.
-
D.
Bad Town
"Bad Town" is a ska punk song by the influential East Bay band Operation Ivy, known for its socially conscious lyrics and energetic, melodic style.
-
E.
Nuketown
Nuketown is a small, iconic multiplayer map in the Call of Duty series, styled as a 1950s American nuclear test site known for its fast-paced, close-quarters combat.
- F. None of above. chosen
Provenance (5 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69da6268a034819081cbd9ea5a1c9475 |
completed | April 11, 2026, 3:02 p.m. |
| NER | Named-entity recognition | batch_69e66ad593f88190a1e534fed38b3cd7 |
completed | April 20, 2026, 6:05 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_6a083c86799c8190844085d482c88ffe |
completed | May 16, 2026, 9:44 a.m. |
| NEDg | Description generation | batch_6a083d86085c8190a71d0dce65c659a4 |
completed | May 16, 2026, 9:48 a.m. |
| NED2 | Entity disambiguation (via description) | batch_6a083eb380f48190bda8549d122f830b |
completed | May 16, 2026, 9:53 a.m. |
Created at: April 11, 2026, 11:37 p.m.