Triple
T15382632
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | 宮本 茂 |
E367840
|
entity |
| Predicate | nativeName |
P15
|
FINISHED |
| Object | 宮本 茂 |
E367840
|
NE FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: 宮本 茂 | Statement: [宮本 茂, nativeName, 宮本 茂]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: 宮本 茂 Context triple: [宮本 茂, nativeName, 宮本 茂]
-
A.
宮本 茂
chosen
宮本 茂 is a legendary Japanese video game designer and producer at Nintendo, best known as the creator of iconic franchises such as Super Mario, The Legend of Zelda, and Donkey Kong.
-
B.
本間雅晴
本間雅晴は、第二次世界大戦期にフィリピン侵攻作戦を指揮し、戦後に戦争犯罪で裁かれた日本陸軍の軍人である。
-
C.
橋本 忍
橋本 忍(橋本忍)は、黒澤明作品をはじめ多くの名作映画を手がけた日本を代表する脚本家・映画監督です。
-
D.
吉田遠志
吉田遠志 was a prominent 20th-century Japanese woodblock print artist known for his landscape and animal prints that blended traditional ukiyo-e techniques with modern sensibilities.
-
E.
謙太郎
謙太郎 is a masculine Japanese given name typically written with kanji conveying meanings such as “modest” or “humble” combined with “son” or “boy.”
- F. None of above.
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d85a1551a08190ba2caea7cd51c639 |
completed | April 10, 2026, 2:01 a.m. |
| NER | Named-entity recognition | batch_69e03e61928c81908852c355d537ed9c |
completed | April 16, 2026, 1:41 a.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69ff1347c8448190aa1088d66bca2722 |
completed | May 9, 2026, 10:58 a.m. |
Created at: April 10, 2026, 3:19 a.m.