Triple
T14639286
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Valyrian languages |
E343681
|
entity |
| Predicate | subfamily |
P4180
|
FINISHED |
| Object |
Myrish Valyrian
Myrish Valyrian is a regional variant of the Valyrian language family spoken in and around the Free City of Myr in the world of A Song of Ice and Fire.
|
E1310438
|
NE FINISHED |
How this triple was built (3 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Myrish Valyrian Context triple: [Valyrian languages, subfamily, Myrish Valyrian]
-
A.
Yunkish Valyrian
Yunkish Valyrian is a regional variant of the Valyrian language family spoken in and around the city of Yunkai in the world of *A Song of Ice and Fire* and *Game of Thrones*.
-
B.
Valyrian languages
The Valyrian languages are a family of fictional tongues in the world of *A Song of Ice and Fire* and *Game of Thrones*, originating from the ancient Valyrian Freehold on the continent of Essos.
-
C.
Sindarin
Sindarin is an Elvish language created by J.R.R. Tolkien and widely spoken by characters in his Middle-earth legendarium.
-
D.
Westron
Westron is the common tongue of Middle-earth in J.R.R. Tolkien’s legendarium, serving as the primary language of most peoples in The Hobbit and The Lord of the Rings.
-
E.
Norvoshi Valyrian
Norvoshi Valyrian is a regional variant of the Valyrian language family spoken in and around the Free City of Norvos in the world of "A Song of Ice and Fire" and "Game of Thrones."
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg
Description generation
gpt-5.1
Instruction
Generate a one-sentence description of the target entity. You are given a context triple in the form (subject, predicate, object), where the object is the target entity. # Instructions Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. Avoid repeating the information from the triple, unless really essential. # Response Format Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Myrish Valyrian Triple: [Valyrian languages, subfamily, Myrish Valyrian]
Generated description
Myrish Valyrian is a regional variant of the Valyrian language family spoken in and around the Free City of Myr in the world of A Song of Ice and Fire.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: Myrish Valyrian Target entity description: Myrish Valyrian is a regional variant of the Valyrian language family spoken in and around the Free City of Myr in the world of A Song of Ice and Fire.
-
A.
Yunkish Valyrian
Yunkish Valyrian is a regional variant of the Valyrian language family spoken in and around the city of Yunkai in the world of *A Song of Ice and Fire* and *Game of Thrones*.
-
B.
Valyrian languages
The Valyrian languages are a family of fictional tongues in the world of *A Song of Ice and Fire* and *Game of Thrones*, originating from the ancient Valyrian Freehold on the continent of Essos.
-
C.
Sindarin
Sindarin is an Elvish language created by J.R.R. Tolkien and widely spoken by characters in his Middle-earth legendarium.
-
D.
Westron
Westron is the common tongue of Middle-earth in J.R.R. Tolkien’s legendarium, serving as the primary language of most peoples in The Hobbit and The Lord of the Rings.
-
E.
Norvoshi Valyrian
Norvoshi Valyrian is a regional variant of the Valyrian language family spoken in and around the Free City of Norvos in the world of "A Song of Ice and Fire" and "Game of Thrones."
- F. None of above. chosen
Provenance (4 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d822e1a2cc81908e5bb93cf61ce3cc |
completed | April 9, 2026, 10:06 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_6a0397e71ec481909dabe3c945affb37 |
completed | May 12, 2026, 9:13 p.m. |
| NEDg | Description generation | batch_6a0399364d988190a457415c9c64a68d |
completed | May 12, 2026, 9:18 p.m. |
| NED2 | Entity disambiguation (via description) | batch_6a0399e221308190988e728b9efb0141 |
completed | May 12, 2026, 9:21 p.m. |
Created at: April 10, 2026, 1:26 a.m.