Triple

T13919735
Position Surface form Disambiguated ID Type / Status
Subject Frenchman Bay E334709 entity
Predicate hasCoastlineOn P212 FINISHED
Object Sullivan, Maine
Sullivan, Maine is a small coastal town in Hancock County known for its scenic views of Frenchman Bay and proximity to Acadia National Park.
E1574362 NE FINISHED

How this triple was built (4 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Sullivan, Maine | Statement: [Frenchman Bay, hasCoastlineOn, Sullivan, Maine]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Sullivan, Maine
Context triple: [Frenchman Bay, hasCoastlineOn, Sullivan, Maine]
  • A. Lovell, Maine
    Lovell, Maine is a small rural town in Oxford County known for its scenic lakes and mountains in western Maine.
  • B. Shapleigh, Maine
    Shapleigh, Maine is a small rural town in southwestern Maine known for its forests, lakes, and outdoor recreation.
  • C. Sanford, Maine
    Sanford, Maine is a city in York County known for its historic textile mill heritage and its location in southern Maine near the New Hampshire border.
  • D. Burnham, Maine
    Burnham, Maine is a small rural town in central Maine known for its lakes, forests, and quiet residential character.
  • E. Blaine, Maine
    Blaine, Maine is a small rural town located in northeastern Maine near the Canadian border, within Aroostook County’s agricultural region.
  • F. None of above. chosen
  • G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg Description generation gpt-5.1
Instruction
Generate a one-sentence description of the target entity. 
You are given a context triple in the form (subject, predicate, object), where the object is the target entity. 
# Instructions
Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. 
Avoid repeating the information from the triple, unless really essential.
# Response Format
Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Sullivan, Maine
Triple: [Frenchman Bay, hasCoastlineOn, Sullivan, Maine]
Generated description
Sullivan, Maine is a small coastal town in Hancock County known for its scenic views of Frenchman Bay and proximity to Acadia National Park.
NED2 Entity disambiguation (via description) gpt-5-mini-2025-08-07
Target entity: Sullivan, Maine
Target entity description: Sullivan, Maine is a small coastal town in Hancock County known for its scenic views of Frenchman Bay and proximity to Acadia National Park.
  • A. Lovell, Maine
    Lovell, Maine is a small rural town in Oxford County known for its scenic lakes and mountains in western Maine.
  • B. Shapleigh, Maine
    Shapleigh, Maine is a small rural town in southwestern Maine known for its forests, lakes, and outdoor recreation.
  • C. Sanford, Maine
    Sanford, Maine is a city in York County known for its historic textile mill heritage and its location in southern Maine near the New Hampshire border.
  • D. Burnham, Maine
    Burnham, Maine is a small rural town in central Maine known for its lakes, forests, and quiet residential character.
  • E. Blaine, Maine
    Blaine, Maine is a small rural town located in northeastern Maine near the Canadian border, within Aroostook County’s agricultural region.
  • F. None of above. chosen

Provenance (5 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d81c5f739081908bc05b2461f54828 completed April 9, 2026, 9:38 p.m.
NER Named-entity recognition batch_69de2aa428ac819084e7c4b244d15f20 completed April 14, 2026, 11:53 a.m.
NED1 Entity disambiguation (via context triple) batch_6a0c3067ee84819095187ea47376c1b2 completed May 19, 2026, 9:42 a.m.
NEDg Description generation batch_6a0c317030c481908991f978ca15085e completed May 19, 2026, 9:46 a.m.
NED2 Entity disambiguation (via description) batch_6a0c322595308190b33c9e09fb26c2cc completed May 19, 2026, 9:49 a.m.
Created at: April 9, 2026, 10:16 p.m.