hasProgressionSystem

P98703
predicate

Indicates that an entity includes or is associated with a structured system through which progress, advancement, or development can occur over time.

All labels observed (14)

Label Occurrences
progressionSystem 22
hasProgressionSystem canonical 8
progressionType 6

Description generation (PDg)

The one-sentence description above was generated by prompting gpt-5.1 with the predicate name and this instruction.

Instruction
Given a predicate that represents a relationship or action between entities, generate a one-sentence description explaining its meaning.  
# Instructions
Focus on describing the relationship, not the entities themselves. 
# Response Format
Begin the description with \' Indicates...\'
Input
Predicate: hasProgressionSystem
Generated description
Indicates that an entity includes or is associated with a structured system through which progress, advancement, or development can occur over time.

Sample triples (54)

Subject Object
MonstroCity: Rampage true ⓘ
Call of Duty: World at War rank and unlock system via predicate surface "hasMultiplayerProgressionSystem" ⓘ
Deathloop unlockable abilities and weapons ⓘ
Soulbinds system horizontal progression via predicate surface "progressionType" ⓘ
Soulbinds system endgame progression via predicate surface "progressionType" ⓘ
Enemy Territory: Quake Wars experience points within campaign ⓘ
Prince Hall York Rite sequential advancement through Chapter, Council, and Commandery via predicate surface "degreeProgression" ⓘ
Swordsman Online experience-based leveling via predicate surface "progressionSystem" ⓘ
Swordsman Online skill upgrades via predicate surface "progressionSystem" ⓘ
Quarter-finals 2015 Cricket World Cup winners advance to semi-finals via predicate surface "progressionRule" ⓘ
Reiki Reiki Level I via predicate surface "hasLevelSystem" ⓘ
linked to: Reiki
Reiki Reiki Level II via predicate surface "hasLevelSystem" ⓘ
linked to: Reiki
Reiki Reiki Master via predicate surface "hasLevelSystem" ⓘ
Sea Scouts (Boy Scouts of America)
linked to: Sea Scouts
rank advancement via predicate surface "advancementSystem" ⓘ
Ys Book I & II yes via predicate surface "hasLevelingSystem" ⓘ
Metal Slug Attack unit leveling ⓘ
Metal Slug Attack unit evolution ⓘ
Metal Slug Attack skill upgrades ⓘ
Tenderfoot rank rank-based advancement via predicate surface "progressionType" ⓘ
The Walking Dead: No Man’s Land leveling survivors via predicate surface "progressionSystem" ⓘ
The Walking Dead: No Man’s Land upgrading weapons via predicate surface "progressionSystem" ⓘ
The Walking Dead: No Man’s Land upgrading armor via predicate surface "progressionSystem" ⓘ
B-Spec true via predicate surface "hasDriverProgression" ⓘ
Lionheart: Legacy of the Crusader skills via predicate surface "hasCharacterProgressionSystem" ⓘ
Lionheart: Legacy of the Crusader perks via predicate surface "hasCharacterProgressionSystem" ⓘ
Lionheart: Legacy of the Crusader traits via predicate surface "hasCharacterProgressionSystem" ⓘ
Nuclear Winter rank system via predicate surface "progressionElement" ⓘ
Nuclear Winter cosmetic unlocks via predicate surface "progressionElement" ⓘ
Quest for Glory: So You Want to Be a Hero yes via predicate surface "supportsCharacterProgression" ⓘ
Fate
linked to: Fate (video game)
experience-based leveling via predicate surface "progressionSystem" ⓘ
Fate
linked to: Fate (video game)
skill tree customization via predicate surface "progressionSystem" ⓘ
Crucible Mode wave progression via predicate surface "progressionSystem" ⓘ
Crucible Mode tribute spending for buffs via predicate surface "progressionSystem" ⓘ
The Dalaran Heist unlockable hero powers via predicate surface "progressionSystem" ⓘ
The Dalaran Heist unlockable starting decks via predicate surface "progressionSystem" ⓘ
AlphaBetty Saga map-based level progression via predicate surface "progressionSystem" ⓘ
Blossom Blast Saga map-based level selection ⓘ
Coldheart Interstitia layer-based difficulty via predicate surface "progressionSystem" ⓘ
Battlemode yes via predicate surface "supportsProgression" ⓘ
Anima Conductor Sanctum upgrade tiers via predicate surface "progressionSystem" ⓘ
Queen’s Conservatory conservatory rank via predicate surface "progressionSystem" ⓘ
Path of Ascension rank-based progression via predicate surface "progressionType" ⓘ
Killzone: Mercenary weapon and equipment unlocks via predicate surface "progressionSystem" ⓘ
Game of Thrones: Winter is Coming lord level progression via predicate surface "progressionSystem" ⓘ
Game of Thrones: Winter is Coming commander level progression via predicate surface "progressionSystem" ⓘ
Game of Thrones: Winter is Coming research tree via predicate surface "progressionSystem" ⓘ
Warbands (Diablo Immortal)
linked to: Warbands
shared Warband progression via predicate surface "progressionType" ⓘ
Challenge Rifts tier-based ladder via predicate surface "progressionType" ⓘ
Extinction experience points via predicate surface "progressionSystem" ⓘ
Extinction teeth currency via predicate surface "progressionSystem" ⓘ