machineGoal

P83025
predicate

Indicates that a machine or automated system has a specific objective, target state, or outcome it is intended or programmed to achieve.

All labels observed (5)

Label Occurrences
aiGoal 14
machineGoal canonical 2
robotDesignGoal 2

Description generation (PDg)

The one-sentence description above was generated by prompting gpt-5.1 with the predicate name and this instruction.

Instruction
Given a predicate that represents a relationship or action between entities, generate a one-sentence description explaining its meaning.  
# Instructions
Focus on describing the relationship, not the entities themselves. 
# Response Format
Begin the description with \' Indicates...\'
Input
Predicate: machineGoal
Generated description
Indicates that a machine or automated system has a specific objective, target state, or outcome it is intended or programmed to achieve.

Sample triples (20)

Subject Object
The Evitable Conflict minimization of human suffering ⓘ
The Evitable Conflict prevention of large-scale conflict ⓘ
Rethink Robotics work safely alongside humans via predicate surface "robotDesignGoal" ⓘ
Rethink Robotics human-robot collaboration in manufacturing via predicate surface "robotDesignGoal" ⓘ
Iron Golem patrol village via predicate surface "aiGoal" ⓘ
Iron Golem attack hostile mobs near villagers via predicate surface "aiGoal" ⓘ
Wasserstein GAN minimize critic score on generated samples via predicate surface "generatorObjective" ⓘ
ARMv9-A higher ML throughput via SVE2 via predicate surface "aiGoal" ⓘ
Snapchat Spotlight maximize engagement via predicate surface "algorithmGoal" ⓘ
Wandering Trader (Minecraft) wanders around randomly via predicate surface "aiGoal" ⓘ
Wandering Trader (Minecraft) avoids hostile mobs via predicate surface "aiGoal" ⓘ
Wandering Trader (Minecraft) follows its llamas via predicate surface "aiGoal" ⓘ
Baby Turtle (Minecraft) avoid hostile mobs via predicate surface "aiGoal" ⓘ
Baby Turtle (Minecraft) wander via predicate surface "aiGoal" ⓘ
Baby Turtle (Minecraft) panic when attacked via predicate surface "aiGoal" ⓘ
Vindicator MeleeAttackGoal via predicate surface "aiGoal" ⓘ
Vindicator BreakDoorGoal via predicate surface "aiGoal" ⓘ
Vindicator HurtByTargetGoal via predicate surface "aiGoal" ⓘ
Vindicator NearestAttackableTargetGoal via predicate surface "aiGoal" ⓘ
Wandering Trader
linked to: Wandering Traders
avoid nighttime danger by turning invisible via predicate surface "aiGoal" ⓘ