GMTrait

P54192
predicate

Indicates a general, often stable characteristic or attribute that an entity possesses.

All labels observed (3)

Label Occurrences
gameplayTrait 13
GMTrait canonical 2
GMTraits 2

Description generation (PDg)

The one-sentence description above was generated by prompting gpt-5.1 with the predicate name and this instruction.

Instruction
Given a predicate that represents a relationship or action between entities, generate a one-sentence description explaining its meaning.  
# Instructions
Focus on describing the relationship, not the entities themselves. 
# Response Format
Begin the description with \' Indicates...\'
Input
Predicate: GMTrait
Generated description
Indicates a general, often stable characteristic or attribute that an entity possesses.

Sample triples (17)

Subject Object
Glycine max herbicide tolerance ⓘ
Glycine max insect resistance ⓘ
Ludwig von Koopa can perform spin jumps via predicate surface "gameplayTrait" ⓘ
Ludwig von Koopa can create shockwaves via predicate surface "gameplayTrait" ⓘ
Ludwig von Koopa can duplicate himself in some boss fights via predicate surface "gameplayTrait" ⓘ
Metal Mario heavyweight character in Mario Kart series via predicate surface "gameplayTrait" ⓘ
Metal Mario high traction in Mario Kart series via predicate surface "gameplayTrait" ⓘ
Metal Mario low acceleration in Mario Kart series via predicate surface "gameplayTrait" ⓘ
Dixie Kong can hover in midair using ponytail spin via predicate surface "gameplayTrait" ⓘ
Dixie Kong can carry barrels with ponytail via predicate surface "gameplayTrait" ⓘ
Eric Lecarde high jump ability via predicate surface "gameplayTrait" ⓘ
Eric Lecarde wide attack range via predicate surface "gameplayTrait" ⓘ
Zea mays herbicide tolerance via predicate surface "GMTraits" ⓘ
Zea mays insect resistance via predicate surface "GMTraits" ⓘ
Joe Higashi strong zoning with projectiles via predicate surface "gameplayTrait" ⓘ
Joe Higashi high mobility via predicate surface "gameplayTrait" ⓘ
Joe Higashi rushdown potential via predicate surface "gameplayTrait" ⓘ