primaryGameMode

P46484
predicate

Indicates the main or default game mode associated with a particular game or gaming context.

All labels observed (13)

Label Occurrences
gameModeContext 22
gameplayMode 17
notableGameMode 16

Description generation (PDg)

The one-sentence description above was generated by prompting gpt-5.1 with the predicate name and this instruction.

Instruction
Given a predicate that represents a relationship or action between entities, generate a one-sentence description explaining its meaning.  
# Instructions
Focus on describing the relationship, not the entities themselves. 
# Response Format
Begin the description with \' Indicates...\'
Input
Predicate: primaryGameMode
Generated description
Indicates the main or default game mode associated with a particular game or gaming context.

Sample triples (88)

Subject Object
NBL Oz Gaming NBA 2K League competitive mode ⓘ
Mother (After the Fall)
linked to: Mother
endgame challenge via predicate surface "primaryFunctionInGame" ⓘ
Streets of Rage single-player via predicate surface "gameplayMode" ⓘ
Streets of Rage local multiplayer via predicate surface "gameplayMode" ⓘ
NBA Jam two-on-two basketball via predicate surface "gameplayMode" ⓘ
MonstroCity: Rampage multiplayer via predicate surface "gameplayMode" ⓘ
Mercy healing allies via predicate surface "primaryFunctionInGame" ⓘ
Tristram single-player via predicate surface "gameModeContext" ⓘ
Tristram multiplayer via predicate surface "gameModeContext" ⓘ
Saviors of Uldum Constructed ⓘ
Saviors of Uldum Arena ⓘ
Rock Band single-player via predicate surface "gameplayMode" ⓘ
Rock Band multiplayer via predicate surface "gameplayMode" ⓘ
Deep Dark Survival mode via predicate surface "gameModeContext" ⓘ
Deep Dark Creative mode via predicate surface "gameModeContext" ⓘ
Nether Fortress Survival mode via predicate surface "gameModeContext" ⓘ
Nether Fortress Hardcore mode via predicate surface "gameModeContext" ⓘ
The Host (Minecraft Legends)
linked to: The Host
campaign via predicate surface "gameModeContext" ⓘ
Borderlands cooperative multiplayer ⓘ
Borderlands single-player ⓘ
WWE SmackDown! video game series exhibition matches via predicate surface "typicalGameMode" ⓘ
WWE SmackDown! video game series season mode via predicate surface "typicalGameMode" ⓘ
WWE SmackDown! video game series career mode via predicate surface "typicalGameMode" ⓘ
WWE SmackDown! video game series multiplayer via predicate surface "typicalGameMode" ⓘ
The Elder Scrolls Online: Morrowind 4v4v4 PvP via predicate surface "battlegroundMode" ⓘ
League of Legends Summoner's Rift ⓘ
linked to: League of Legends
Counter-Strike: Global Offensive team-based ⓘ
Counter-Strike: Global Offensive Bomb Defusal via predicate surface "notableGameMode" ⓘ
Counter-Strike: Global Offensive Hostage Rescue via predicate surface "notableGameMode" ⓘ
Counter-Strike: Global Offensive Arms Race via predicate surface "notableGameMode" ⓘ
Counter-Strike: Global Offensive Demolition via predicate surface "notableGameMode" ⓘ
Counter-Strike: Global Offensive Deathmatch via predicate surface "notableGameMode" ⓘ
Counter-Strike: Global Offensive Competitive via predicate surface "notableGameMode" ⓘ
Counter-Strike: Global Offensive Casual via predicate surface "notableGameMode" ⓘ
Donut County single-player via predicate surface "gameplayMode" ⓘ
WoS multiplayer via predicate surface "gameplayMode" ⓘ
WoS online via predicate surface "gameplayMode" ⓘ
Garry's Mod Trouble in Terrorist Town via predicate surface "notableGameMode" ⓘ
Garry's Mod Prop Hunt via predicate surface "notableGameMode" ⓘ
Garry's Mod DarkRP via predicate surface "notableGameMode" ⓘ
Garry's Mod Sandbox via predicate surface "notableGameMode" ⓘ
Garry's Mod Murder via predicate surface "notableGameMode" ⓘ
King Kong (video game, 1982) single-player via predicate surface "videoGameMode" ⓘ
Shepherd single-player via predicate surface "gameModeContext" ⓘ
Shepherd local multiplayer via predicate surface "gameModeContext" ⓘ
Zork single-player via predicate surface "gameplayMode" ⓘ
A Mind Forever Voyaging single-player via predicate surface "gameplayMode" ⓘ
Stationfall single-player via predicate surface "gameplayMode" ⓘ
Bloodpack enforcer team-based shooter via predicate surface "gameModeContext" ⓘ
NBA Street single-player via predicate surface "gameplayMode" ⓘ