Build engine

E914256

The Build engine is a 2.5D first-person shooter game engine best known for powering mid-1990s titles like Duke Nukem 3D, Blood, and Shadow Warrior.

All labels observed (1)

Label Occurrences
Build engine canonical 4

How this entity was disambiguated

Statements (47)

Predicate Object
instanceOf 2.5D game engine ⓘ
first-person shooter engine ⓘ
video game engine ⓘ
contemporaryWith Doom engine ⓘ
linked to: Doom game engine

Quake engine ⓘ
linked to: Quake
countryOfOrigin United States ⓘ
developer Ken Silverman ⓘ
dimensionality 2.5D ⓘ
era pre-hardware-accelerated 3D era ⓘ
genre first-person shooter ⓘ
graphicsFeature 2D map with height information ⓘ
parallax skies ⓘ
room-over-room effect via portal tricks ⓘ
sector-based level geometry ⓘ
sloped surfaces ⓘ
sprite-based objects ⓘ
voxel support (in some games) ⓘ
graphicsTechnology software rendering ⓘ
historicalSignificance important engine in mid-1990s FPS development ⓘ
influenced BuildGDX ⓘ
EDuke32 ⓘ
NBlood ⓘ
PCExhumed ⓘ
initialReleaseYear 1995 ⓘ
licenseModel proprietary ⓘ
notability best known for powering Duke Nukem 3D, Blood, and Shadow Warrior ⓘ
notableFeature real-time level editing in original tools ⓘ
notableGame Blood ⓘ
Duke Nukem 3D ⓘ
Powerslave ⓘ
Redneck Rampage ⓘ
Shadow Warrior ⓘ
TekWar ⓘ
Witchaven ⓘ
Witchaven II: Blood Vengeance ⓘ
linked to: Witchaven
programmingLanguage C ⓘ
publisherOfLicensedGames 3D Realms ⓘ
GT Interactive ⓘ
releasePeriod mid-1990s ⓘ
sourceCodeStatus partially released ⓘ
supportsPerspective pseudo-3D ⓘ
supportsView first-person view ⓘ
tooling Build editor ⓘ
usedForPlatform Linux ⓘ
MS-DOS ⓘ
Mac OS ⓘ
linked to: macOS

Microsoft Windows ⓘ
linked to: Windows

How these facts were elicited

Referenced by (4)

Full triples — surface form annotated when it differs from this entity's canonical label.

id Tech 1 → influenced → Build engine ⓘ
Duke Nukem 3D → engine → Build engine ⓘ
Doom game engine → influenced → Build engine ⓘ
3D Realms → engineUsed → Build engine ⓘ