Harvester

E914244

Harvester is a team-based objective game mode in Quake Live where players collect and return enemy skulls to score points.

All labels observed (1)

Label Occurrences
Harvester canonical 1

How this entity was disambiguated

Statements (45)

Predicate Object
instanceOf game mode ⓘ
objective-based game mode ⓘ
team-based game mode ⓘ
appearsIn Quake Live ⓘ
availableIn online multiplayer ⓘ
developer id Software ⓘ
differsFrom Capture the Flag by using skull collection instead of flag capture ⓘ
game Quake Live ⓘ
gameModeType competitive multiplayer ⓘ
gameplayFocus controlling central area ⓘ
escorting skull carriers ⓘ
fragging for skulls ⓘ
genre first-person shooter game mode ⓘ
hasFeature capture point in each base ⓘ
central skull generator ⓘ
team bases ⓘ
hasMechanic capture and return ⓘ
item collection ⓘ
objective scoring ⓘ
team play ⓘ
hasPerspective first-person ⓘ
hasResourceType skulls ⓘ
hasRule dropped skulls can be collected by other players ⓘ
players drop skulls on death ⓘ
skulls must be carried to enemy or friendly base capture point depending on ruleset ⓘ
introducedIn Quake Live service era ⓘ
isObjectiveBased true ⓘ
isTeamBased true ⓘ
mapRequirement maps with team bases and central area ⓘ
partOf Quake Live ⓘ
platform PC ⓘ
primaryObjective collect enemy skulls ⓘ
publisher id Software ⓘ
relatedTo Capture the Flag ⓘ
requires offense and defense roles ⓘ
team coordination ⓘ
resourceSource killed enemy players ⓘ
scoringMethod returning enemy skulls to a capture point ⓘ
secondaryObjective return collected skulls to base ⓘ
supportsMode private matches ⓘ
public matches ⓘ
supportsTeamCount two teams ⓘ
teamSize variable ⓘ
winCondition reaching score limit before time runs out ⓘ
team with highest score at end of match ⓘ

How these facts were elicited

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.

Quake Live → supportsGameMode → Harvester ⓘ