Victory Project simulation apparatus

E892241

The Victory Project simulation apparatus is the advanced virtual reality system in the film "Don't Worry Darling" that traps its users in a fabricated 1950s-style utopian world.

All labels observed (1)

Label Occurrences
Victory Project simulation apparatus canonical 1

How this entity was disambiguated

Statements (47)

Predicate Object
instanceOf fictional virtual reality system ⓘ
plot device ⓘ
accessMethod users are connected while unconscious in the real world ⓘ
appearsIn film "Don't Worry Darling" ⓘ
associatedLocationInFiction Victory headquarters in the desert ⓘ
audienceKnowledge revealed gradually through Alice's perspective ⓘ
consentIssue some users are connected without informed consent ⓘ
controlMechanism computer interface ⓘ
external real-world hardware ⓘ
eye-clamp device ⓘ
creatorInFiction Frank ⓘ
diegeticStatus hidden technology within the story world ⓘ
discoveryMethod Alice experiences glitches and memories from the real world ⓘ
escapeCondition user death in the simulation can disconnect them in the real world ⓘ
ethicalTheme critiques patriarchal power structures ⓘ
explores control and autonomy in relationships ⓘ
fictionalUniverse "Don't Worry Darling" universe ⓘ
filmDirector Olivia Wilde ⓘ
filmReleaseYear 2022 ⓘ
firstRevealedTo Alice Chambers ⓘ
genreContext psychological thriller ⓘ
keyUser Alice Chambers ⓘ
Jack Chambers ⓘ
other Victory Project husbands ⓘ
maintenanceBy Victory Project male participants in the real world ⓘ
medium feature film ⓘ
narrativeRole central mystery element of the film ⓘ
source of conflict between Alice and Jack ⓘ
ownershipInFiction Victory Project organization ⓘ
linked to: Victory Project
powerDynamic gives male users control over female partners ⓘ
primaryFunction to immerse users in a fabricated reality ⓘ
to trap users in a simulated world ⓘ
realWorldTimePeriod contemporary era outside the simulation ⓘ
relatedConcept mind control ⓘ
simulated reality ⓘ
virtual imprisonment ⓘ
riskToUsers physical neglect of bodies in the real world ⓘ
securityFeature prevents users from leaving the simulated town boundaries ⓘ
shutdownConsequence would collapse the Victory simulation world ⓘ
simulatedSetting 1950s-style utopian town of Victory ⓘ
symbolism represents escapism and forced domesticity ⓘ
technologyType advanced virtual reality system ⓘ
timePeriodOfSimulation 1950s-inspired domestic environment ⓘ
triggerForPlotTwist revelation that Victory is a simulation ⓘ
usedIn Victory Project ⓘ
userAwareness users inside the simulation are generally unaware of the real world ⓘ
visualCueOfGlitch repeating patterns and distortions in Alice's perception ⓘ

How these facts were elicited

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.

Jack Chambers → diegeticTechnologyUsed → Victory Project simulation apparatus ⓘ