Matrix simulation

E832012

The Matrix simulation is a vast, computer-generated virtual reality that enslaves human minds while masking the dystopian reality of their world in the Matrix film series.

All labels observed (1)

Label Occurrences
Matrix simulation canonical 1

How this entity was disambiguated

Statements (47)

Predicate Object
instanceOf computer-generated simulation ⓘ
fictional virtual reality ⓘ
setting in a film series ⓘ
accessedVia digital input ports in human bodies ⓘ
hardline phone connections ⓘ
appearsIn The Animatrix ⓘ
The Matrix ⓘ
The Matrix Reloaded ⓘ
The Matrix Resurrections ⓘ
The Matrix Revolutions ⓘ
basedOn computer-generated virtual reality ⓘ
canBeManipulatedBy The One ⓘ
trained redpill operatives ⓘ
controlledBy Machine City ⓘ
artificial intelligence ⓘ
createdBy machines ⓘ
createdForWorkBy The Wachowskis ⓘ
depicts simulated late 20th century Earth ⓘ
energySourceFor machine civilization ⓘ
entryRequirement physical body connected to machine network ⓘ
exitMethod hardline disconnection ⓘ
externalReality post-apocalyptic Earth ⓘ
firstAppearanceYear 1999 ⓘ
genre science fiction concept ⓘ
governedBy rules of physics-like laws ⓘ
hasComponent agents ⓘ
backdoors ⓘ
construct program ⓘ
residual self-image ⓘ
training simulations ⓘ
hasTheme control and freedom ⓘ
reality versus illusion ⓘ
simulation hypothesis ⓘ
inhabitedBy human minds ⓘ
software programs ⓘ
languageOfDepiction English ⓘ
notableCharacterWithin Morpheus ⓘ
Neo ⓘ
Trinity ⓘ
notableProgramWithin Agent Smith ⓘ
The Architect ⓘ
The Merovingian ⓘ
The Oracle ⓘ
partOf The Matrix franchise lore ⓘ
purpose enslave human minds ⓘ
mask dystopian reality ⓘ
timeSetting approximate late 20th century ⓘ

How these facts were elicited

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.

Neo → primarySetting → Matrix simulation ⓘ