Fluent motion

E828337

Fluent motion is the animation and motion design framework within Microsoft's Fluent Design System that defines how UI elements move and transition to create smooth, intuitive user experiences.

All labels observed (2)

Label Occurrences
Flow Motion 1
Fluent motion canonical 1

How this entity was disambiguated

Statements (50)

Predicate Object
instanceOf animation framework ⓘ
motion design framework ⓘ
aimsTo create intuitive user experiences ⓘ
create smooth user experiences ⓘ
appliesTo content entrance and exit ⓘ
navigation transitions ⓘ
state changes in controls ⓘ
system-level animations ⓘ
basedOn principles of Fluent Design ⓘ
defines how UI elements move and transition ⓘ
developer Microsoft ⓘ
documentedIn Microsoft Fluent Design guidelines ⓘ
focusesOn coherent motion patterns across UI ⓘ
communicating hierarchy and focus with motion ⓘ
maintaining continuity during navigation ⓘ
natural-feeling movement ⓘ
reducing cognitive load through motion ⓘ
responsive feedback to user input ⓘ
smooth transitions between states ⓘ
goal express brand personality through motion ⓘ
make interactions feel fast and responsive ⓘ
provide clear visual feedback ⓘ
reinforce spatial relationships in the UI ⓘ
partOf Fluent Design System ⓘ
provides guidelines for animation timing ⓘ
guidelines for choreography of multiple elements ⓘ
guidelines for easing curves ⓘ
guidelines for gesture-driven animations ⓘ
guidelines for micro-interactions ⓘ
guidelines for physics-like motion ⓘ
guidelines for transitions between views ⓘ
relatedTo Fluent Design System depth ⓘ
Fluent Design System light ⓘ
Fluent Design System material ⓘ
Fluent Design System scale ⓘ
supports accessibility considerations for motion ⓘ
adaptive motion for different device types ⓘ
platform-consistent motion behaviors ⓘ
reduced motion preferences ⓘ
targetPlatform Web ⓘ
Windows ⓘ
cross-platform Fluent experiences ⓘ
targetUserGroup designers ⓘ
developers ⓘ
usedIn Microsoft 365 applications ⓘ
linked to: Microsoft 365

Microsoft user interfaces ⓘ
UWP apps ⓘ
Web experiences based on Fluent Design ⓘ
WinUI apps ⓘ
Windows applications ⓘ

How these facts were elicited

Referenced by (2)

Full triples — surface form annotated when it differs from this entity's canonical label.

Fluent Design System → hasComponent → Fluent motion ⓘ
Strength & Loyalty → hasPart → Flow Motion ⓘ
linked to: Fluent motion