The Computer as a Medium for Exploring Mathematics

E677183

The Computer as a Medium for Exploring Mathematics is the subtitle of the book *Turtle Geometry*, which explores mathematical ideas through computer-based turtle graphics and interactive experimentation.

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Statements (24)

Predicate Object
instanceOf book subtitle ⓘ
literary work ⓘ
aimsToConvey computers can serve as an experimental laboratory for mathematics ⓘ
programming can deepen understanding of geometry and motion ⓘ
associatedWithAuthor Andrea diSessa ⓘ
Harold Abelson ⓘ
linked to: Hal Abelson
describesFocusOn interactive mathematical experimentation ⓘ
turtle graphics ⓘ
use of computers to explore mathematics ⓘ
emphasizes dynamic representations of mathematical concepts ⓘ
exploratory learning ⓘ
student-centered discovery of mathematics ⓘ
hasMedium printed book ⓘ
isSubtitleOf Turtle Geometry ⓘ
language English ⓘ
partOfWorkGenre computer-based mathematics ⓘ
mathematics popularization ⓘ
relatedToConcept Logo programming language ⓘ
visualization of mathematical ideas ⓘ
relatedToField computational thinking ⓘ
educational technology ⓘ
mathematics education ⓘ
titleAppearsOn cover of Turtle Geometry ⓘ
title page of Turtle Geometry ⓘ

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Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.

Turtle Geometry → subtitle → The Computer as a Medium for Exploring Mathematics ⓘ