Brian Moriarty

E528498

Brian Moriarty is an American game designer best known for his influential work on classic interactive fiction titles such as "Trinity" and "Wishbringer," as well as LucasArts' "Loom."

All labels observed (1)

Label Occurrences
Brian Moriarty canonical 3

How this entity was disambiguated

Statements (45)

Predicate Object
instanceOf game writer ⓘ
interactive fiction author ⓘ
person ⓘ
video game designer ⓘ
activeIn 1980s ⓘ
1990s ⓘ
countryOfCitizenship United States of America ⓘ
designed Beyond Zork ⓘ
Loom ⓘ
Trinity ⓘ
Wishbringer ⓘ
educatedAt Worcester Polytechnic Institute ⓘ
employer Infocom ⓘ
LucasArts ⓘ
Lucasfilm Games ⓘ
linked to: LucasArts

Worcester Polytechnic Institute ⓘ
fieldOfWork game design ⓘ
interactive storytelling ⓘ
video game industry ⓘ
genre adventure games ⓘ
interactive fiction ⓘ
point-and-click adventure games ⓘ
hasAppearedIn documentaries and interviews about classic adventure games ⓘ
hasGiven lectures on game design and interactive narrative ⓘ
hasTaughtAt Worcester Polytechnic Institute ⓘ
influenced adventure game design at LucasArts ⓘ
influencedBy earlier text adventure games ⓘ
languageOfWorkOrName English ⓘ
notableAchievement created several award-winning Infocom titles ⓘ
directed the design of Loom for Lucasfilm Games ⓘ
linked to: Loom
notableFor innovative narrative design in interactive fiction ⓘ
pioneering use of atmosphere and symbolism in text adventures ⓘ
notableWork Beyond Zork ⓘ
Loom ⓘ
Trinity ⓘ
Wishbringer ⓘ
occupation game designer ⓘ
university lecturer ⓘ
video game developer ⓘ
writer ⓘ
workLocation Massachusetts ⓘ
wrote Beyond Zork ⓘ
Loom ⓘ
Trinity ⓘ
Wishbringer ⓘ

How these facts were elicited

Referenced by (3)

Full triples — surface form annotated when it differs from this entity's canonical label.

Infocom → notableDesigner → Brian Moriarty ⓘ
Loom → designer → Brian Moriarty ⓘ
The Dig → designer → Brian Moriarty ⓘ