Garry's Mod Lua

E437239

Garry's Mod Lua is the customized implementation of the Lua scripting language used to create and modify gameplay, addons, and gamemodes within the sandbox game Garry's Mod.

All labels observed (1)

Label Occurrences
Garry's Mod Lua canonical 1

How this entity was disambiguated

Statements (54)

Predicate Object
instanceOf programming language implementation ⓘ
scripting language ⓘ
basedOn Lua ⓘ
domain game development ⓘ
sandbox games ⓘ
executionModel interpreted ⓘ
feature HTTP library ⓘ
VGUI library ⓘ
concommand interface ⓘ
console variable access ⓘ
data persistence utilities ⓘ
derma GUI system ⓘ
entity base classes ⓘ
entity metatables ⓘ
file I/O library ⓘ
gamemode base classes ⓘ
hook system ⓘ
networking library ⓘ
physics API ⓘ
player management API ⓘ
rendering library ⓘ
sound API ⓘ
timer library ⓘ
weapon base classes ⓘ
fileExtension .lua ⓘ
hostApplication Garry's Mod client ⓘ
Garry's Mod server ⓘ
Source engine ⓘ
integratedBy Facepunch Studios ⓘ
languageFamily Lua family ⓘ
paradigm imperative ⓘ
procedural ⓘ
prototype-based object-oriented ⓘ
primaryUse addon development ⓘ
entity scripting ⓘ
gamemode development ⓘ
gameplay scripting ⓘ
tool development ⓘ
provides game-specific global functions ⓘ
game-specific global tables ⓘ
supports client-side scripting ⓘ
server-side scripting ⓘ
shared scripting ⓘ
typicalDirectory garrysmod/lua ⓘ
usedFor HUD customization ⓘ
admin systems ⓘ
custom entities ⓘ
custom tools ⓘ
custom weapons ⓘ
minigames ⓘ
roleplay frameworks ⓘ
sandbox utilities ⓘ
scoreboard customization ⓘ
usedIn Garry's Mod ⓘ

How these facts were elicited

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.

Lua → influenced → Garry's Mod Lua ⓘ