Immortalis

E427098

Immortalis is ARM’s family of high-performance mobile GPU architectures designed to deliver advanced graphics and hardware-accelerated ray tracing for flagship devices.

All labels observed (1)

Label Occurrences
Immortalis canonical 1

How this entity was disambiguated

Statements (45)

Predicate Object
instanceOf GPU architecture family ⓘ
mobile GPU architecture ⓘ
architectureType tile-based deferred rendering GPU ⓘ
belongsToSeries Arm GPU roadmap ⓘ
category graphics processing unit architecture ⓘ
compatibleWith Arm CPU cores ⓘ
Armv9-based SoCs ⓘ
computingPlatform Android smartphones ⓘ
mobile devices ⓘ
tablets ⓘ
designGoal efficient ray tracing on mobile ⓘ
flagship-class graphics performance ⓘ
high performance per watt ⓘ
developer Arm Ltd. ⓘ
familyOf high-performance mobile GPUs ⓘ
featureLevel flagship mobile GPU ⓘ
firstAnnouncedBy Arm Ltd. ⓘ
licensingModel IP licensing to SoC vendors ⓘ
manufacturer Arm Ltd. ⓘ
optimizedFor Android gaming workloads ⓘ
power efficiency in mobile form factors ⓘ
relatedTo Arm Mali GPU family ⓘ
linked to: ARM Mali

Arm Mali-G620 ⓘ
linked to: ARM Mali

Arm Mali-G710 ⓘ
linked to: ARM Mali-G710 MP7

Arm Mali-G715 ⓘ
linked to: ARM Mali-G715

Arm Mali-G720 ⓘ
linked to: ARM Mali-G715
segment Arm premium GPU segment ⓘ
supportsAPI OpenGL ES 3.x ⓘ
linked to: OpenGL ES

Vulkan 1.x ⓘ
linked to: Vulkan
supportsFeature Arm Fixed Rate Compression ⓘ
OpenGL ES ⓘ
Vulkan API ⓘ
linked to: Vulkan

advanced graphics ⓘ
hardware-accelerated ray tracing ⓘ
variable rate shading ⓘ
supportsRenderingTechnique deferred rendering ⓘ
ray tracing ⓘ
tile-based rendering ⓘ
targetMarket flagship smartphones ⓘ
premium mobile devices ⓘ
useCase AR applications ⓘ
high-resolution UI rendering ⓘ
mobile gaming ⓘ
real-time ray traced graphics ⓘ
usedIn system-on-chip designs ⓘ

How these facts were elicited

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.