AlphaStar

E41648

AlphaStar is a DeepMind-created artificial intelligence system that achieved grandmaster-level performance in the real-time strategy game StarCraft II.

AI illustration

How this image was made

AI-generated illustration of AlphaStar

This AI-generated illustration was produced by black-forest-labs/FLUX.2-dev (1024x1024) from a prompt written by openai/gpt-oss-120b from the entity's label + description.

Prompt

Generate an image of AlphaStar (AlphaStar is a DeepMind-created artificial intelligence system that achieved grandmaster-level performance in the real-time strategy game StarCraft II.)

All labels observed (2)

Label Occurrences
AlphaStar canonical 2
AlphaStar (StarCraft II agent) 1

How this entity was disambiguated

Statements (48)

Predicate Object
instanceOf artificial intelligence system ⓘ
game-playing AI ⓘ
achievedRank Grandmaster ⓘ
achievedRankIn StarCraft II European ladder ⓘ
achievedRankRegion Europe ⓘ
announcedBy DeepMind ⓘ
announcedIn 2018 ⓘ
basedOnGame StarCraft II ⓘ
collaborator Blizzard Entertainment ⓘ
defeatedPlayer MaNa ⓘ
TLO ⓘ
developer DeepMind ⓘ
Google DeepMind ⓘ
linked to: DeepMind
developerHeadquarters London ⓘ
linked to: London, England
evaluationSetting Blizzard ladder environment ⓘ
field artificial intelligence ⓘ
deep reinforcement learning ⓘ
machine learning ⓘ
gameGenre real-time strategy ⓘ
handles long-term planning ⓘ
partial observability ⓘ
real-time decision making ⓘ
notableFor defeating professional StarCraft II players ⓘ
playing StarCraft II at grandmaster level ⓘ
real-time strategy game performance ⓘ
organizationTypeOfDeveloper AI research lab ⓘ
platform PC ⓘ
linked to: IBM PC
playsRace Protoss ⓘ
Terran ⓘ
Zerg ⓘ
publiclyRevealedIn 2019 ⓘ
relatedTo AlphaGo ⓘ
AlphaZero ⓘ
researchArea imperfect information games ⓘ
multi-agent systems ⓘ
sequential decision making ⓘ
trainingMethod league-based training ⓘ
reinforcement learning via self-play ⓘ
supervised learning from human replays ⓘ
usesAlgorithm deep neural networks ⓘ
imitation learning ⓘ
multi-agent reinforcement learning ⓘ
reinforcement learning ⓘ
self-play ⓘ
usesComponent LSTM ⓘ
attention mechanism ⓘ
neural network policy ⓘ
value network ⓘ

How these facts were elicited

Referenced by (3)

Full triples — surface form annotated when it differs from this entity's canonical label.

DeepMind → developed → AlphaStar ⓘ
Oriol Vinyals → notableWork → AlphaStar (StarCraft II agent) ⓘ
linked to: AlphaStar
AlphaDream → predecessor → AlphaStar ⓘ