eSports

E376047

eSports is a form of competitive video gaming in which individuals or teams play organized matches and tournaments, often at amateur, collegiate, and professional levels.

All labels observed (1)

Label Occurrences
eSports canonical 6

How this entity was disambiguated

Statements (50)

Predicate Object
instanceOf entertainment industry ⓘ
form of competitive gaming ⓘ
spectator sport ⓘ
sport ⓘ
emergedIn late 20th century ⓘ
grewRapidlyIn 2010s ⓘ
hasAssociatedActivity bootcamps ⓘ
scrimmages ⓘ
training ⓘ
hasAssociatedRole analyst ⓘ
coach ⓘ
professional player ⓘ
shoutcaster ⓘ
team manager ⓘ
hasAudienceType live spectators ⓘ
online viewers ⓘ
hasEconomicAspect media rights ⓘ
merchandising ⓘ
player salaries ⓘ
prize pools ⓘ
sponsorship deals ⓘ
hasFormat organized matches ⓘ
tournaments ⓘ
hasGenre battle royale games ⓘ
fighting games ⓘ
first-person shooter ⓘ
multiplayer online battle arena ⓘ
real-time strategy ⓘ
sports simulation games ⓘ
hasLevel amateur ⓘ
collegiate ⓘ
professional ⓘ
hasStakeholder broadcasters ⓘ
game publishers ⓘ
professional teams ⓘ
sponsors ⓘ
tournament organizers ⓘ
hasVenueType offline arenas ⓘ
online events ⓘ
involves individual players ⓘ
teams ⓘ
isBroadcastOn Twitch ⓘ
YouTube Gaming ⓘ
linked to: YouTube

television networks ⓘ
isGovernedBy game-specific rules ⓘ
tournament rules ⓘ
requires high mechanical skill ⓘ
strategic thinking ⓘ
team coordination ⓘ
usesMedium video games ⓘ

How these facts were elicited

Referenced by (6)

Full triples — surface form annotated when it differs from this entity's canonical label.

NJCAA → governsSport → eSports ⓘ
Valiants → otherSport → eSports ⓘ
/v/ → hasTopic → eSports ⓘ
Hertha BSC → hasSection → eSports ⓘ
subject linked to: BSC
BlizzCon 2011 → mainSubject → eSports ⓘ