The Last of Us Part II (video game score)

E281070

The Last of Us Part II (video game score) is a moody, atmospheric soundtrack by Gustavo Santaolalla that blends sparse acoustic motifs with tense, emotional soundscapes to underscore the game's dark, character-driven narrative.

All labels observed (1)

Label Occurrences
The Last of Us Part II (video game score) canonical 2

How this entity was disambiguated

Statements (40)

Predicate Object
instanceOf musical work ⓘ
video game soundtrack ⓘ
basedOn The Last of Us Part II (video game) ⓘ
composer Gustavo Santaolalla ⓘ
Mac Quayle ⓘ
countryOfOrigin United States ⓘ
developerOfSourceWork Naughty Dog ⓘ
emphasis character emotions ⓘ
psychological tension ⓘ
featuresMotifsFrom The Last of Us (video game score) ⓘ
genre acoustic music ⓘ
ambient music ⓘ
dark ambient ⓘ
video game music ⓘ
intendedMedium video game ⓘ
mood brooding ⓘ
melancholic ⓘ
tense ⓘ
narrativeFunction supports character-driven storytelling ⓘ
underscores dark narrative ⓘ
partOf The Last of Us Part II ⓘ
platformOfSourceWork PlayStation 4 ⓘ
predecessor The Last of Us (video game score) ⓘ
primaryComposer Gustavo Santaolalla ⓘ
primaryComposerNationality Argentine ⓘ
publisher Sony Interactive Entertainment ⓘ
releaseYearOfSourceWork 2020 ⓘ
secondaryComposer Mac Quayle ⓘ
style atmospheric ⓘ
minimalist ⓘ
moody ⓘ
tone dark ⓘ
intense ⓘ
usesElement emotional soundscapes ⓘ
sparse acoustic motifs ⓘ
tense soundscapes ⓘ
usesInstrument acoustic guitar ⓘ
banjo ⓘ
strings ⓘ
synthesizer ⓘ

How these facts were elicited

Referenced by (2)

Full triples — surface form annotated when it differs from this entity's canonical label.

Gustavo Santaolalla → notableWork → The Last of Us Part II (video game score) ⓘ
The Last of Us (video game score) → influenced → The Last of Us Part II (video game score) ⓘ