MTLRenderPipelineState

E2042530 UNEXPLORED

MTLRenderPipelineState is a Metal framework object that encapsulates the compiled configuration of the graphics rendering pipeline, including shaders and fixed-function state, for efficient GPU draw calls.

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All labels observed (1)

Label Occurrences
MTLRenderPipelineState canonical 1

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.

MTKSubmesh usedWith MTLRenderPipelineState