DirectPlay

E193854

DirectPlay is a deprecated Microsoft network communication library that provided multiplayer gaming and real-time communication support for Windows applications.

All labels observed (1)

Label Occurrences
DirectPlay canonical 1

How this entity was disambiguated

Statements (48)

Predicate Object
instanceOf Microsoft technology ⓘ
network communication library ⓘ
abbreviation DP ⓘ
availableIn DirectX 3 ⓘ
linked to: DirectX

DirectX 5 ⓘ
linked to: DirectX

DirectX 7 ⓘ
linked to: DirectX

DirectX 8 ⓘ
linked to: DirectX

DirectX 9 ⓘ
linked to: DirectX
category application programming interface ⓘ
middleware ⓘ
deprecatedBy Microsoft ⓘ
designedFor Windows games ⓘ
real-time multiplayer applications ⓘ
developer Microsoft ⓘ
discontinued true ⓘ
documentationPublisher Microsoft Developer Network ⓘ
linked to: Microsoft Docs
feature guaranteed message delivery options ⓘ
lobby and matchmaking services ⓘ
message ordering options ⓘ
voice over IP integration ⓘ
headerFile dplay.h ⓘ
dplay8.h ⓘ
introducedIn DirectX 3 ⓘ
linked to: DirectX
libraryFile dplayx.dll ⓘ
license proprietary software license ⓘ
operatingSystem Microsoft Windows ⓘ
linked to: Windows
partOf Microsoft DirectX ⓘ
linked to: DirectX
platform Win32 ⓘ
linked to: Win32 API
provides NAT traversal support ⓘ
lobby services ⓘ
message delivery services ⓘ
player management ⓘ
session management ⓘ
voice communication support ⓘ
replacedBy Games for Windows - Live ⓘ
linked to: Xbox Live

Xbox Live networking APIs ⓘ
linked to: Xbox Live
status deprecated ⓘ
supports IPv4 networking ⓘ
client-server networking model ⓘ
multiplayer gaming ⓘ
peer-to-peer networking model ⓘ
real-time communication ⓘ
targetDevelopers game developers ⓘ
usedBy Windows PC games ⓘ
usedIn early 2000s PC games ⓘ
late 1990s PC games ⓘ
uses TCP ⓘ
UDP ⓘ

How these facts were elicited

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.

DirectX → component → DirectPlay ⓘ