Built-in Render Pipeline

E183363

The Built-in Render Pipeline is Unity’s original, default rendering system that provides a straightforward, fixed-function graphics workflow for a wide range of platforms and projects.

All labels observed (1)

Label Occurrences
Built-in Render Pipeline canonical 2

How this entity was disambiguated

Statements (51)

Predicate Object
instanceOf Unity render pipeline ⓘ
graphics rendering system ⓘ
alsoKnownAs Built-in pipeline ⓘ
Legacy render pipeline ⓘ
comparedWith High Definition Render Pipeline ⓘ
Universal Render Pipeline ⓘ
configuredVia Graphics settings in Unity ⓘ
Quality settings in Unity ⓘ
defaultFor many older Unity projects ⓘ
defaultStatus original default render pipeline in Unity ⓘ
designGoal broad platform compatibility ⓘ
fixed-function style simplicity ⓘ
straightforward workflow ⓘ
developedBy Unity Technologies ⓘ
hasRenderingModel deferred rendering ⓘ
forward rendering ⓘ
introducedBefore High Definition Render Pipeline ⓘ
Universal Render Pipeline ⓘ
partOf Unity game engine ⓘ
status considered legacy compared to SRP-based pipelines ⓘ
supportsFeature GPU instancing ⓘ
ShaderLab shaders ⓘ
Surface Shaders ⓘ
baked lighting ⓘ
built-in lighting pipeline ⓘ
built-in material system ⓘ
camera-based rendering ⓘ
command buffers ⓘ
console platform support ⓘ
desktop platform support ⓘ
fixed-function style graphics workflow ⓘ
fog rendering ⓘ
layer-based rendering ⓘ
legacy image effects ⓘ
light culling masks ⓘ
lightmapping ⓘ
mixed lighting ⓘ
mobile platform support ⓘ
multi-platform rendering ⓘ
particle system rendering ⓘ
post-processing effects ⓘ
real-time lighting ⓘ
reflection probes ⓘ
render textures ⓘ
shader-based materials ⓘ
shadows ⓘ
skybox rendering ⓘ
terrain rendering ⓘ
vertex and fragment shaders ⓘ
uses Lighting window for lightmapping configuration ⓘ
RenderSettings for global environment settings ⓘ

How these facts were elicited

Referenced by (2)

Full triples — surface form annotated when it differs from this entity's canonical label.

Unity → supportsRenderingPipeline → Built-in Render Pipeline ⓘ
subject linked to: Unity game engine
High Definition Render Pipeline → contrastedWith → Built-in Render Pipeline ⓘ