Snap! (Build Your Own Blocks)

E13168

Snap! (Build Your Own Blocks) is a visual, block-based programming language and environment designed for advanced users and education, extending Scratch with powerful features like first-class procedures, lists, and continuations.

AI illustration

How this image was made

AI-generated illustration of Snap! (Build Your Own Blocks)

This AI-generated illustration was produced by black-forest-labs/FLUX.2-dev (1024x1024) from a prompt written by openai/gpt-oss-120b from the entity's label + description.

Prompt

Generate an image of Snap! (Build Your Own Blocks) (Snap! (Build Your Own Blocks) is a visual, block-based programming language and environment designed for advanced users and education, extending Scratch with powerful features like first-class procedures, lists, and continuations.)

All labels observed (1)

Label Occurrences
Snap! (Build Your Own Blocks) canonical 1

How this entity was disambiguated

Statements (94)

Predicate Object
instanceOf block-based programming environment ⓘ
educational programming language ⓘ
visual programming language ⓘ
basedOn Scratch ⓘ
extends Scratch ⓘ
hasFeature block inheritance ⓘ
block prototyping ⓘ
custom blocks ⓘ
first-class blocks ⓘ
first-class commands ⓘ
first-class continuations ⓘ
first-class continuations enabling advanced control abstractions ⓘ
first-class continuations enabling advanced control flow ⓘ
first-class continuations enabling backtracking ⓘ
first-class continuations enabling coroutines-like behavior ⓘ
first-class continuations enabling non-local exits ⓘ
first-class continuations with CALL/CC-style blocks ⓘ
first-class costumes ⓘ
first-class lists ⓘ
first-class lists as data structures ⓘ
first-class lists enabling complex data structures ⓘ
first-class lists enabling functional-style programming ⓘ
first-class lists enabling list processing ⓘ
first-class lists of lists ⓘ
first-class predicates ⓘ
first-class procedures ⓘ
first-class procedures enabling anonymous functions ⓘ
first-class procedures enabling closures ⓘ
first-class procedures enabling custom control flow blocks ⓘ
first-class procedures enabling custom control structures ⓘ
first-class procedures enabling functional-style programming ⓘ
first-class procedures enabling higher-order event handlers ⓘ
first-class procedures enabling higher-order list operations ⓘ
first-class procedures enabling higher-order programming ⓘ
first-class procedures enabling lexical scoping ⓘ
first-class procedures enabling map/filter/reduce patterns ⓘ
first-class procedures enabling recursion ⓘ
first-class procedures enabling user-defined IoT projects ⓘ
first-class procedures enabling user-defined actor models ⓘ
first-class procedures enabling user-defined animations ⓘ
first-class procedures enabling user-defined art projects ⓘ
first-class procedures enabling user-defined blocks ⓘ
first-class procedures enabling user-defined commands ⓘ
first-class procedures enabling user-defined constraint programming constructs ⓘ
first-class procedures enabling user-defined continuation-passing style ⓘ
first-class procedures enabling user-defined control abstractions ⓘ
first-class procedures enabling user-defined control operators ⓘ
first-class procedures enabling user-defined control structures for concurrency ⓘ
first-class procedures enabling user-defined data abstractions ⓘ
first-class procedures enabling user-defined data analysis projects ⓘ
first-class procedures enabling user-defined dataflow systems ⓘ
first-class procedures enabling user-defined domain-specific languages ⓘ
first-class procedures enabling user-defined educational tools ⓘ
first-class procedures enabling user-defined event-driven patterns ⓘ
first-class procedures enabling user-defined functional abstractions ⓘ
first-class procedures enabling user-defined games ⓘ
first-class procedures enabling user-defined higher-order blocks ⓘ
first-class procedures enabling user-defined interactive applications ⓘ
first-class procedures enabling user-defined interactive stories ⓘ
first-class procedures enabling user-defined interpreters ⓘ
first-class procedures enabling user-defined iteration patterns ⓘ
first-class procedures enabling user-defined learning algorithms ⓘ
first-class procedures enabling user-defined list operations ⓘ
first-class procedures enabling user-defined logic programming constructs ⓘ
first-class procedures enabling user-defined machine learning experiments ⓘ
first-class procedures enabling user-defined message-passing systems ⓘ
first-class procedures enabling user-defined monadic patterns ⓘ
first-class procedures enabling user-defined music projects ⓘ
first-class procedures enabling user-defined object systems ⓘ
first-class procedures enabling user-defined optimization strategies ⓘ
first-class procedures enabling user-defined physical computing projects ⓘ
first-class procedures enabling user-defined predicates ⓘ
first-class procedures enabling user-defined reactive systems ⓘ
first-class procedures enabling user-defined recursion patterns ⓘ
first-class procedures enabling user-defined reporters ⓘ
first-class procedures enabling user-defined robotics control ⓘ
first-class procedures enabling user-defined search strategies ⓘ
first-class procedures enabling user-defined sensor-based projects ⓘ
first-class procedures enabling user-defined simulation models ⓘ
first-class procedures enabling user-defined simulations ⓘ
first-class procedures enabling user-defined state machines ⓘ
first-class procedures enabling user-defined stream processing ⓘ
first-class procedures enabling user-defined visualization tools ⓘ
first-class procedures enabling user-defined visualizations ⓘ
first-class procedures enabling user-defined web applications ⓘ
first-class procedures with multiple inputs ⓘ
first-class reporters ⓘ
first-class rings (code as data) ⓘ
first-class scripts ⓘ
first-class sounds ⓘ
first-class sprites ⓘ
first-class variables ⓘ
higher-order functions ⓘ
recursion support ⓘ

How these facts were elicited

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.

Scratch → influenced → Snap! (Build Your Own Blocks) ⓘ
subject linked to: Scratch programming language